Ive played 4 games now and I have never witnessed this outside of Rally units, and you can almost always tell its a rally unit because its going to be a different race their their main race pending on their vassals. Note the AI does not grow strong enough till later game (usually around turn 80+, slope of growth curve), so for those people who exploit the AI and go for quick wins (turn 50-70), and always pick the strongest race, or exploit the AI, this is not applicable to you! These are people who say game easy as they exploit the AI over and over. just not fun to get this far to keep having AI do this - now is clear pattern, 3rd time in 3 games over 90 turns. Hope they patch it or find a way to minimize it. Never seen an AI cheat so obviously! I have played all the Total War Warhammer 1-3+, and yes they all cheat some, but this is crazy. but really drags out the game when I now have to wait to create a force that can take on 10 more stacks in total, if add up the ones already in base defending. This is my only 3rd long game, after some short test cases, but won the other 2 so far. I am playing high elves, and attacking a rat castle, but again note, already scouted, they were not there till hit siege start. so blatantly cheating - not even trying to hide it. Then they just materialize to overwhelm your forces. they were not there just before (used my scout in air to see). In later games, like most of us play who are into real strategy-tactical games, when you get to tier 4 untis+ and only settle for military victories of whole map the AI is spamming 5x full stacks over and over every time I start a siege.
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